![]() In pain, he finishes fixing the ship, but passes out. He has no choice but to trigger the wrist lock on his ship, cutting off his left hand. The tool he’s using slips out of his hand, and reaching for it, his fingers cross the envelope, and are liquified. The envelope around the ship is shrinking as he crawls over to the problem. The others argue, but in the end, Rann heads out the airlock in a Dog Soldier spacesuit. There’s a danger that the ship is speeding up, and that they’ll be lost somewhere remote if he doesn’t quickly go outside to fix it. He feels like he’s the only one with enough experience to fix it (remember that he spent those whole thousand years in suspended animation, on a ship that couldn’t enter hyperspace, so this makes no sense). Rann claims it’s always been an issue with ships like this, despite the fact that he only ever flew one ship, for a thousand years. Their discussion is interrupted by an alarm – there’s a problem with a system that’s on the hull. Acroyear notices that Huntarr is more affected than the others, and we see that the ‘living weapon’ is having a hard time adjusting to what his body has become (he was engineered by Baron Karza’s scientists). Biotron puts the ship into hyperdrive, and they silently say goodbye to Homeworld. He discovered it during his thousand year journey of exploration, and they agree it might be interesting to see. Rann suggests a planet, Fiame, that is mostly made of metal. They talk about where they should go, and they reject Bug’s suggestion that they go to his planet, Kaliklak (Mari is especially unhappy when he refers to Treefern, the sister of his dead lover). On the bridge of the Endeavor II, the Micronauts prepare to depart space around Homeworld. It refers to its Makers, and we see that when the star pulses, it unfurls black wings to collect energy. We learn that it orbits a sun, as it has for thousands of years, and that it is happy. The series opens unconventionally, with a small planetoid narrating.I’m curious to see how my memories stack up with the actual comics, and I’m looking forward to seeing things through to the end of this Micronauts re-read. I also vaguely remember being a little disenchanted with this book by the time it reached its ending, but I’m not sure why. I remember being surprised when Arcturus Rann loses a hand, and I remember really liking the way Kelley Jones drew Marionette (my other comic book crushes at the time, Kitty Pryde and Dani Moonstar, did not look like her at all!). I thought that Huntarr’s design was fantastic, as the changes he undergoes become a focus of the title. When the series was relaunched in 1984, I started buying it, and there are a few things I remember clearly. Most of my prior Micronauts reading depended on finding issues in quarter bins, and occasionally grabbing it off the newsstand. I’d been buying the Micronauts for years by the time it was relaunched, but this was the first time that I bought it on a monthly basis. Spoilers (from thirty-seven to thirty-nine years ago)
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